#include <scenegraph.h>

Data Fields | |
| GF_SceneGraph * | in_scene |
| u32 | tag |
| GF_Node * | node |
| GF_List * | command_fields |
| GF_List * | scripts_to_load |
| Bool | unresolved |
| char * | unres_name |
| union { | |
| Bool use_names | |
| u32 RouteID | |
| s32 ChildNodeTag | |
| }; | |
| GF_List * | new_proto_list |
| u32 * | del_proto_list |
| union { | |
| u32 del_proto_list_size | |
| u32 child_field | |
| }; | |
| union { | |
| char * def_name | |
| char * send_event_string | |
| }; | |
| union { | |
| u32 fromNodeID | |
| s32 send_event_integer | |
| }; | |
| union { | |
| u32 fromFieldIndex | |
| u32 send_event_name | |
| }; | |
| union { | |
| u32 toNodeID | |
| s32 send_event_x | |
| }; | |
| union { | |
| u32 toFieldIndex | |
| s32 send_event_y | |
| }; | |
| Bool | aggregated |
| Bool | never_apply |
| char* GF_Command::unres_name |
| union { ... } |
| union { ... } |
| char* GF_Command::def_name |
| union { ... } |
| union { ... } |
| union { ... } |
| union { ... } |
| union { ... } |
1.6.1